lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/DggeDOXD"] [Date "2021.06.30"] [White "skimikikralj"] [Black "ahedd"] [Result "1-0"] [UTCDate "2021.06.30"] [UTCTime "10:53:03"] [WhiteElo "1055"] [BlackElo "1083"] [WhiteRatingDiff "+22"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 d6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. g4 Bxg4 3. e3?? { (Mate in 15 → -0.01) Lost forced checkmate sequence. Bg2 was best. } (3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6 7. d4 Bxb1) 3... Bxd1 4. Kxd1 d5?? { (0.00 → Mate in 14) Checkmate is now unavoidable. b5 was best. } (4... b5 5. Bxb5 Nc6 6. Bxc6 Qd7 7. Bxd7 Kxd7 8. Na3 h5 9. Ne2) 5. Ba6 bxa6 6. e4 dxe4 7. d3?? { (Mate in 12 → 0.08) Lost forced checkmate sequence. Nf3 was best. } (7. Nf3 exf3 8. Ke2 Qxd2 9. Bxd2 fxe2 10. Rd1 exd1=B 11. Be1 Bxc2 12. Ba5 Bxb1 13. Bxc7 Bxa2) 7... exd3 8. cxd3 Qxd3 9. Bh6?? { (-0.40 → -2.90) Blunder. Ne2 was best. } (9. Ne2 Qxb1) 9... Qxb1?? { (-2.90 → 1.55) Blunder. Qxd1 was best. } (9... Qxd1) 10. Bxg7?? { (1.55 → -11.71) Blunder. Rxb1 was best. } (10. Rxb1) 10... Bxg7?? { (-11.71 → -0.21) Blunder. Qxa1 was best. } (10... Qxa1) 11. Rxb1 Bxb2 12. Rxb2 Nf6?? { (-0.89 → 1.39) Blunder. f5 was best. } (12... f5 13. Rxb8) 13. Rxb8 Rxb8 14. Nf3?? { (1.28 → Mate in 9) Checkmate is now unavoidable. Kc2 was best. } (14. Kc2 Rb1 15. Kxb1 Kd7 16. h4 Ne8 17. f4 f5 18. Nf3 c5 19. Kc2 Kc6 20. Rh3 Kb7) 14... Rb3 15. axb3 Rg8?? { (Mate in 8 → 1.31) Lost forced checkmate sequence. e5 was best. } (15... e5 16. Nxe5 Ne4 17. Nxf7 Nxf2 18. Nxh8 Nxd1 19. Rxd1 Kd7 20. Rxd7 h5 21. Rxc7 h4 22. Rxa7) 16. Ng5?? { (1.31 → -1.72) Blunder. Rg1 was best. } (16. Rg1) 16... Rxg5 17. Rg1 Rxg1 18. Ke1? { (-2.42 → -4.44) Mistake. Ke2 was best. } (18. Ke2) 18... Rxe1 19. f4 Re3?? { (-4.39 → Mate in 2) Checkmate is now unavoidable. Nd7 was best. } (19... Nd7 20. f5) 20. f5 Rxb3 21. h3 Rxh3# { Game ends by variant rule. } 1-0